PROJECT INFORMATION
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INSTITUTION NAME |
Aberystwyth University |
ESTIMATED DURATION |
Between 1h and 3h – elements can be omitted from the long version without damaging the flow. |
AGE OF KIDS ADRESSED |
9-18 |
MATERIALS |
Printed ordering game (1 copy). Worksheets. Pens, paper. Two mobile phones. Computers. A projector is useful but not necessary if you are confident with the material |
TECHNOLOGY |
Computers with access to a chatbot (an AI conversational agent): suggestions are jabberwacky.com, cleverbot.com although language specific ones may help. If you search you can find chatbots in many languages. Access to youtube.com is useful for examples |
Nº OF STUDENTS |
30 |
Nº OF STUDENTS/TEACHER |
15-30 |
Nº OF STUDENTS/RESOURCE |
2 students per computer. |
CODING ACTIVITY GOAL
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Understand what we mean by Artificial Intelligence.
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SPECIAL REQUIREMENTS |
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Knowledge level |
Skills required |
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Teacher |
Should know about the concept of AI and of the Turing Test – it might be useful to read Alan Turing’s 1950 paperhttp://www.loebner.net/Prizef/TuringArticle.html |
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Student |
No pre-requisites |
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To take into account |
This is not a coding activity, it is a theoretical activity |
PROJECT DESCRIPTION
This workshop questions what it means to think, what it means to be a computer, and the difference between natural and artificial intelligence. This activity is not a coding activity, but instead a set of hands-on exercises and thought experiments designed to get kids thinking about Artificial Intelligence. Some of the activities involve moving around, some involve pen and paper, others involve any device that can access a chatbot.
STEPS TO FOLLOW TO CARRY OUT THE ACTIVITY
The attached zip has a presentation and various handouts to help with running the workshop in detail. This is just a summary. To carry out the full workshop will take about 3 hours. You can make it shorter by omitting any of the above steps (apart from the first).
• Communicate the idea of AI to the students, and the idea of the Turing Test.
• Ask the student to vote, if they think computers can be intelligent. This should be repeated after every exercise to test whether opinions have changed.
• Do the “Turing test” using text messaging and an adult helper and a child participant. Can the class guess whether they are talking to the child?
• An intelligence ordering game, where each kid gets a different thing to be (from a range of natural and artificial intelligences – cat, robot, washing machine, Sherlock Holmes) and they have to get into order of intelligence. Once they are in order, you can investigate different properties of intelligence by asking the kids to put their hands up if they can speak, be creative, form relationships, have emotions, and so on.
• A scientific experiment where students write down questions for a Turing test, and then try these questions on a couple of chatbots.
• A “program a robot” exercise where one student plays the part of a robot, and the other students write instructions (turn left, turn right, etc.). Bonus: do this bit blindfold.
These activities are supplemented by some videos of robots and intelligent machines; the aim is to get children thinking really hard about what makes something intelligent. Does embodiment matter? How about perception?
FOTOS/VIDEOS OF THE ACTIVITY
The result of five votes on whether computers can think, in one classroom: vote 1 15 say yes, 2 say maybe, 4 says no.
By the end of the day (vote 5) everyone said computers could think.
Note: this is not what always happens!
CODE
no code is developed
LINKS RELATED TO THE PROJECT
http://users.aber.ac.uk/hmd1/ai.zip
The workshop materials in a zip, featuring
– 2 sets of slides (short version, long version)
– Intelligence ordering game (to print double sided)
– Speaker notes
– Worksheets
– Voting forms
– List of video links, some of which are repeated below
Cleverbot v cleverbot http://www.youtube.com/watch?v=WnzlbyTZsQY
Japanese super-realistic robots http://www.youtube.com/watch?v=MaTfzYDZG8c
Asimo on QI http://www.youtube.com/watch?v=QmqXjP9yqJ0
Watson on jeopardy http://www.youtube.com/watch?v=WFR3lOm_xhE
Quadrocoptor construction (teams) http://www.youtube.com/watch?v=W18Z3UnnS_0
Robot learns to flip pancakes http://www.youtube.com/watch?v=W_gxLKSsSIE
Lego Braitenberg Vehicles http://www.youtube.com/watch?v=yUVcI5Pw2o4
60 second chinese room from the OU: http://www.youtube.com/watch?v=TryOC83PH1g